Pokemon Nature Guide
All 25 natures with +10% boosts and −10% cuts—look up Adamant, Jolly, Modest, and the rest before you EV train or breed.
Need random natures on a team? Main generator →All 25 natures — stat chart
Each nature bumps one stat +10% and cuts another −10%. Five are neutral (no change).
| Nature | +10% (Boost) | −10% (Cut) | Best For |
|---|---|---|---|
| Hardy | — | — | Neutral |
| Docile | — | — | Neutral |
| Serious | — | — | Neutral |
| Bashful | — | — | Neutral |
| Quirky | — | — | Neutral |
| Adamant | Atk | Sp.Atk | Physical sweeper |
| Brave | Atk | Speed | Trick Room attacker |
| Lonely | Atk | Def | Niche physical |
| Naughty | Atk | Sp.Def | Niche physical |
| Bold | Def | Atk | Physical wall |
| Relaxed | Def | Speed | Trick Room wall |
| Impish | Def | Sp.Atk | Physical wall |
| Lax | Def | Sp.Def | Niche defensive |
| Modest | Sp.Atk | Atk | Special sweeper |
| Quiet | Sp.Atk | Speed | Trick Room special |
| Mild | Sp.Atk | Def | Niche special |
| Rash | Sp.Atk | Sp.Def | Niche special |
| Calm | Sp.Def | Atk | Special wall |
| Gentle | Sp.Def | Def | Niche special wall |
| Sassy | Sp.Def | Speed | Trick Room special wall |
| Careful | Sp.Def | Sp.Atk | Special wall |
| Timid | Speed | Atk | Fast special sweeper |
| Hasty | Speed | Def | Fast mixed attacker |
| Jolly | Speed | Sp.Atk | Fast physical sweeper |
| Naive | Speed | Sp.Def | Fast mixed attacker |
FAQ
How do I roll a random Pokemon nature?
Open the main generator, turn on the Nature toggle, and roll. Each Pokemon gets a random nature from the table above.
What is the best nature for a physical sweeper?
Adamant (+Atk, −Sp.Atk) when you do not need Speed. Jolly (+Speed, −Sp.Atk) when you need to outspeed a specific threat.
Can you change a Pokemon's nature?
The displayed nature is fixed at catch or hatch. From Sword and Shield onward, Nature Mints at the Battle Tower change how stats calculate without changing the label on the summary screen.
Do natures matter in story mode?
Usually not—10% rarely decides gym fights. They matter in VGC, Showdown, and any run where you min-max EV spreads.
Which natures are best for competitive?
Physical: Adamant, Jolly. Special: Modest, Timid. Walls: Bold, Impish, Calm, Careful. Trick Room: Brave, Quiet, Relaxed, Sassy.
What are neutral natures?
Hardy, Docile, Serious, Bashful, and Quirky give no boost or cut. Competitive players avoid them—you leave a free 10% on the table.