Choose a clue style
Easy shows the complete artwork. Normal removes the colors, Hard swaps to a blocky pixel silhouette, and Elite asks you to identify the Pokémon from its cry.
Trainer recognition challenge
Identify a mystery Pokémon from full artwork, a silhouette, a pixel sprite, or its cry. You get three valid guesses, with hints that change by difficulty.
Recognition console
Loading the local Pokémon dataset and checking clue assets.
The local Pokémon dataset was unavailable.
Listen for the answer
No image is shown in Elite mode unless audio fails.
Press play whenever you are ready.
The round continues with a pixel silhouette. The answer remains hidden.
Study the clue first. Your difficulty controls how much help appears.
Correct
Saved on this device
Changing difficulty or generation starts a fresh round so clue rules never change halfway through an answer.
Use the difficulty buttons in Play to switch immediately. Elite automatically turns sound on because the cry is the primary clue. If playback fails, the game falls back to a pixel silhouette rather than ending the round.
Local performance record
Only finished rounds count. Reloading a completed answer will not record it twice.
Privacy: the active round, settings, and statistics stay in this browser. Clearing site storage removes them.
Three attempts, clear rules
Easy shows the complete artwork. Normal removes the colors, Hard swaps to a blocky pixel silhouette, and Elite asks you to identify the Pokémon from its cry.
Start typing and choose from the browser suggestions. A valid wrong answer uses one attempt. A typo, an unknown name, or the same guess twice does not reduce your three chances.
Hints appear after mistakes, but the schedule depends on the selected difficulty. Winning adds to your streak; a loss or give-up resets the current streak.
Difficulty is more than a color filter
| Mode | Primary clue | First wrong guess | Second wrong guess |
|---|---|---|---|
| Easy | Full official artwork | Type, generation, first letter | Same hints remain visible |
| Normal | Dark artwork silhouette | Type | Generation and first letter |
| Hard | Pixelated dark sprite | No extra hint | Type only |
| Elite | Pokémon cry, no image | Type | Generation and first letter |
The hint schedule is deterministic. It does not use AI or change based on your browsing history, so every round follows the rules shown above.
No dead-end audio round
Audio can fail because a local file is unavailable, a browser blocks playback, or an output device changes. A browser autoplay block is handled by the visible Play Cry button. A true loading or decoding failure switches the clue to a pixel silhouette and keeps your attempts intact. The fallback does not display the Pokémon's name or full-color art.
Resume instead of restart
The answer ID, selected mode, generation pool, guesses, and remaining attempts are saved in local storage. Refreshing the page restores a valid unfinished round. Corrupt or outdated data is rejected and replaced with a clean round rather than leaving the page in a permanent loading state.
Local by default
Played rounds, wins, losses, average winning time, fastest winning time, and streaks are not tied to an account. They remain on the current browser and device. Use Reset Statistics when you want a clean record; changing the generation filter does not erase prior results.
Fair answer matching
The answer check ignores differences in capitalization, spaces, common punctuation, apostrophes, hyphens, accent marks, and gender symbols. The game still requires a real Pokémon from the current dataset, which prevents random text from consuming attempts while accepting practical variants of difficult names.
Rules and troubleshooting
Each round gives you three valid guesses. Invalid names and repeated guesses are rejected without using an attempt. A correct answer ends the round immediately; three valid wrong answers reveal the mystery Pokémon.
Easy shows full artwork, Normal shows a dark silhouette, Hard shows a pixelated silhouette, and Elite hides the image and uses the Pokémon's cry as the clue. The amount and timing of extra hints also changes by mode.
Elite mode switches to a pixel-silhouette fallback so the round stays playable without exposing the answer. Your guesses and remaining attempts are preserved. A simple autoplay restriction is different: press Play Cry to provide the required user gesture.
No. Settings, the active round, streaks, and statistics are stored in your browser's local storage and are not sent to an account. Clearing this site's storage removes those records.
Yes. Open Settings and choose Generation 1 through Generation 9, or keep All Generations for the widest challenge pool. Starting a different generation begins a new round so the current answer always belongs to the displayed pool.